Mock Level Design Document: Uncharted 3

I set out to create a level for Uncharted 3 which could fit in seemlessly with the already established narrative. I started with the simple idea of having Nathan travelling through train tunnels, and went to work sketching layouts. From there I iterated on my design based on feedback until it was more solid. The next step was whiteboxing; for this I used Google SketchUp.

Responsible For:

Level Design

Tools:

Illustrator, Photoshop, Google SketchUp